Privacy
What this site does with your data.
Short version: nothing leaves your device. This site has no analytics, no advertising, no cookies and no accounts.
Reading the site
The pages, fonts and 3D models are served from nimbusxr.us. The site is hosted on Amazon Web Services, which, like any web host, receives your IP address when your browser requests a page. We keep no logs of those requests.
The game on the cover
Pressing start plays a game on the cover. It reads your keys and taps, asks for no permissions and saves nothing. You can also play it with your body and your voice. That uses your camera and microphone, and both stay off until you turn them on in the game.
- Camera. The picture is analysed in your browser to find your face and hands, so you can lean to dodge and punch to hit. It is shown back to you in a corner of the game. Nothing is recorded or sent anywhere.
- Your comic cover. When you raise your fist to call the storm, the game keeps one picture of you. If you win, it is drawn as a comic cover and shown to you. The picture and the cover exist only in the page’s memory: they are never uploaded, they are replaced by the next fight, and they are gone when you close the page. The cover is saved only if you press Download or Share.
- Microphone. Only loudness is measured, to tell a shout from quiet. No words are recognised, and no sound is recorded or sent anywhere.
- Your choice. Each one is forgotten when you close the page. Turn either off in the game at any time, or quit the game, and the camera and microphone are released.
Turning on the camera downloads the face and hand models from Google’s MediaPipe model storage (storage.googleapis.com). If you win with the camera on, the cut-out model for your cover is downloaded from the same place. Those requests carry no camera data.
Other NimbusXR sites
CUST/OS, axx and Stormbreaker have their own sites and repositories. Links to them, and to GitHub, leave nimbusxr.us.
Questions
Write to info@nimbusxr.us.